Hi, I'mIoana Raileanu

Welcome

I’ve dedicated the past four years of my life pursuing a career I’m truly passionate about: Game Development.

Through hands-on projects, experimentation, and constant learning, I’ve explored the world of gameplay programming, and I’d love to share that journey with you.

Works

Portfolio

Projects

Portfolio

Echo Of the Past

Unreal Engine 5 Blueprints & C++ AI Behavior Indie Development Combat Design

This project started as a way to learn Unreal Engine’s basics, but as I explored its features, I grew to love the engine. This has become my greatest indie creation yet, and I keep coming back to it up to this day.

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Reel It In

Unity 6 C# Group Project Game Design Local Co-Op

The largest group project I’ve worked on, where the game’s unique mechanics pushed our design skills to the limit and led to something truly special.

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Wild Hunt

Unity 5 C# Indie Development First Person Shooter Horror Game

My first Unity project, where I ventured into horror and took on the full design and scripting of the game. It’s an indie creation I’m truly proud of.

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2D Game Engine

Custom Engine C++ Design Patterns Engine Development

One of my most challenging projects to date, this experience greatly enhanced my coding skills. Guided by game design patterns, I was able to make my very own game engine from scratch.

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Pawism

Unreal Engine Game Jam Blueprints Group Project

This game was made during a local game jam at Howest with the help of a wonderful team. Within two days and a half we were able to create something original and fun to play using unreal engine’s blueprint system.

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Rooftop Garden

Unreal Engine 5 Work in progress Group Project C++ & Blueprints Simulation

Semester long group project I'm currently working on as Lead Developer for my Exchange Semester in Finland. The game features a gardening simulator in a post-apocalyptic setting.

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Space Race

Unity 6 Game Jam C# Group Project Local Multiplayer

Being my first 2D game made in Unity, this project was a fun experience developed for a Game Jam in Finland! As the name suggests, the game is a goofy space race to conquer the galaxy before your friend does!

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About

About

A little more about me

Motivation

My interest in programming began at a young age, during high school. The curriculum allowed me to focus on C++ programming, primarily for solving logical problems and algorithms. I was often ahead of the class, always looking for the most efficient ways to tackle complex exercises.

This early enthusiasm for C++, combined with my love for drawing and video games, naturally led me toward the gaming industry.

Journey

Although I was determined to pursue a career in Game Development, the opportunities available in Romania were limited. I knew I would need to make some sacrifices to follow my dream path. After thorough research, I discovered that the program offered by Digital Arts and Entertainment in Belgium was the right fit for me.

While I was initially drawn to the artistic side of game development as well, I ultimately chose to specialize in Gameplay Programming.

Hobbies

I consider myself someone who rarely gets bored. In my free time, aside from working on personal indie game projects, I enjoy reading, drawing, watching anime, and playing video games. I also stay fairly active by going to the gym, practicing yoga or pilates, and going on nature walks — they’re my cup of tea. Oh, and I'm a great cook!

Skills

Skills

My Skills

Advanced    Intermediate    Beginner  

Game Engines

Unreal Engine 5
Unity

IDEs

Visual Studio
Jetbrains Rider
Jetbrains CLion
Visual Studio Code

Animation

XSens Animate
Motion Capture

Graphic APIs

SDL
DirectX11
Vulkan
Dear IMGui
WPF
OpenGL

Tools

Photoshop
Github
Perforce
Cmake
RenderDoc
Maya
Blender

Programming Languages

C++
C#
GLSL
Lua
C
Python
HLSL
XAML
HTML
CSS